home *** CD-ROM | disk | FTP | other *** search
-
- // Copyright (C) 2002 by Luigi Pino. All Rights Reserved.
-
- /***************************************************************************/
-
- #define Sphere_Radius 10.0f
-
- // Controls
- #define Compete 4
-
- // Game_position
- #define Game_Intro 0
- #define Game_Menu 1
- #define Game_Play 2
- #define Game_Ending 3
-
- // Game_type
- #define Timed 0
- #define Countdown 1
- #define High_Score 2
-
- // Textures
- #define Texture_Total 13
- #define t_font 0
- #define t_font_mask 1
- #define t_menu_1 2
- #define t_menu_2 3
- #define t_menu_3 4
- #define t_menu_mask_1 5
- #define t_menu_mask_2 6
- #define t_inside_ground 7
- #define t_side_wall 8
- #define t_net_wall 9
- #define t_paddle 10
- #define t_arrow 11
- #define t_sphere 12
-
- /***************************************************************************/
-
- void Initialize_Game();
-
- void Initialize_Ground();
-
- void Initialize_Ground_Cover();
-
- bool Initialize_Objects();
-
- void Initialize_System();
-
- void Initialize_Textures(bool change_resolution);
-
- void Initialize_Wall();
-
- void Initialize_Wall_Points(float radius, float length_top, float length_sides);
-
- /***************************************************************************/